^D:\PROG\[GRAPHICS]\TANKINHELL\VSGL3\RELEASE\GLHELPER.OBJ|D:\PROG\[GRAPHICS]\TANKINHELL\VSGL3\RELEASE\GLHELPERDEVIL.OBJ|D:\PROG\[GRAPHICS]\TANKINHELL\VSGL3\RELEASE\GLHELPERMESH.OBJ|D:\PROG\[GRAPHICS]\TANKINHELL\VSGL3\RELEASE\GLHELPERSHADERPROGRAM.OBJ|D:\PROG\[GRAPHICS]\TANKINHELL\VSGL3\RELEASE\GLHELPERTEXTURE.OBJ|D:\PROG\[GRAPHICS]\TANKINHELL\VSGL3\RELEASE\HYDRAEXPORT.OBJ|D:\PROG\[GRAPHICS]\TANKINHELL\VSGL3\RELEASE\TIMER.OBJ
/OUT:"D:\PROG\[GRAPHICS]\TANKINHELL\MAIN\RELEASE\VSGL3.LIB" /NOLOGO /LTCG RELEASE\GLHELPER.OBJRELEASE\GLHELPERDEVIL.OBJRELEASE\GLHELPERMESH.OBJRELEASE\GLHELPERSHADERPROGRAM.OBJRELEASE\GLHELPERTEXTURE.OBJRELEASE\HYDRAEXPORT.OBJRELEASE\TIMER.OBJ
