<?xml version="1.0" encoding="utf-8"?>
<COLLADA profile="HydraProfile">
<library_materials>
  <material name="SphereMaterial" maxid = "0">
  <hydra> 


    <faloff>


    </faloff>

      <diffuse>

        <color> 0 0 0 </color>
        <no_ic_records> 0 </no_ic_records>

      </diffuse>


      <specular>

        <brdf_type> phong </brdf_type>

        <color> 1 1 1 </color>
        <roughness> 1 </roughness>
        <cos_power> 1e+006 </cos_power>
        <glosiness_tex_mult> 1 </glosiness_tex_mult>
        <fresnel_IOR> 1.5 </fresnel_IOR>
        <fresnel> 1 </fresnel>


      </specular>


      <reflectivity>

        <brdf_type> phong </brdf_type>
        <color> 1 1 1 </color>
        <glosiness_tex_mult> 1 </glosiness_tex_mult>
        <brdf_type> phong </brdf_type>
        <cos_power> 1e+006 </cos_power>
        <roughness> 1 </roughness>
        <fresnel_IOR> 1.5 </fresnel_IOR>
        <fresnel> 1 </fresnel>
        <extrusion> luminance </extrusion>

      </reflectivity>


      <transparency>

        <color> 1 1 1 </color>
        <cos_power> 1e+006 </cos_power>
        <glosiness> 1 </glosiness>
        <thin_surface> 0 </thin_surface>
        <fog_color> 0.937255 1 1 </fog_color>
        <exit_color> 1 1 1 </exit_color>
        <IOR> 1.5 </IOR>
        <fog_multiplyer> 0 </fog_multiplyer>
        <skip_shadow> 0 </skip_shadow>
        <shadow_matte> 0 </shadow_matte>



      </transparency>


      <translucency>

        <color> 0 0 0 </color>

      </translucency>

  </hydra>

  </material>

  <material name="FloorMaterial" maxid = "1">
  <hydra> 

      <diffuse>

        <color> 1 1 1 </color>
        <no_ic_records> 0 </no_ic_records>
        <texture> C:\[Hydra]\pluginFiles\material\studio\checker.jpg  </texture>

        <sampler> 
          <matrix> 
            1 0 0 0 
            0 1 0 0 
            0 0 1 0 
            0 0 0 1 
          </matrix> 
          <addressing_mode_u> wrap </addressing_mode_u> 
          <addressing_mode_v> wrap </addressing_mode_v> 
        </sampler> 


      </diffuse>


      <specular>

        <brdf_type> phong </brdf_type>

        <color> 0 0 0 </color>
        <roughness> 1 </roughness>
        <cos_power> 50000 </cos_power>
        <fresnel_IOR> 1 </fresnel_IOR>
        <fresnel> 1 </fresnel>


      </specular>


      <reflectivity>

        <brdf_type> phong </brdf_type>
        <color> 0 0 0 </color>
        <cos_power> 50000 </cos_power>
        <roughness> 1 </roughness>
        <fresnel_IOR> 1 </fresnel_IOR>
        <fresnel> 1 </fresnel>
        <extrusion> luminance </extrusion>

      </reflectivity>


      <transparency>

        <color> 0 0 0 </color>
        <cos_power> 50000 </cos_power>
        <thin_surface> 0 </thin_surface>
        <fog_color> 0 0 0 </fog_color>
        <exit_color> 0 0 0 </exit_color>
        <IOR> 1.5 </IOR>
        <fog_multiplyer> 1 </fog_multiplyer>
        <skip_shadow> 0 </skip_shadow>
        <shadow_matte> 0 </shadow_matte>



      </transparency>


      <translucency>

        <color> 0 0 0 </color>

      </translucency>

  </hydra>
  </material>

  <material name="FaloffAuxMat_1" maxid = "2">
  <hydra> 

   </hydra>

  </material>
  
  <material name="FaloffAuxMat_2" maxid = "3">
  <hydra> 

      <diffuse>
        <color> 1 1 1 </color>
      </diffuse>

  </hydra>
  </material>
  
  <material name="FaloffAuxMat_3" maxid = "4">
  <hydra> 

      <diffuse>
        <color> 1 1 1 </color>
      </diffuse>

  </hydra>
  </material>
  
</library_materials>

<library_lights>

  <light name = "TPhotometricLight001"> 

    <general>
      <type> Plane </type>
      <distribution> diffuse </distribution> 
      <disable> 0 </disable> 
      <noshadow> 1 </noshadow> 
    </general>

    <matrix_rot> 
      0.676143 0.474413 0.563705
      0.0791326 0.713915 -0.695747
      -0.732509 0.515032 0.445167
    </matrix_rot> 

    <position> 1.31196 0.51547 0.289708 </position>
    <direction> -0.474413 -0.713915 -0.515032 </direction>

    <size>
      <Half-length> 0.16008 </Half-length> 
      <Half-width> 0.195124 </Half-width> 
    </size>

    <intensity> 
      <color> 1 1 1 </color> 
      <multiplier> 3.36157 </multiplier> 
    </intensity> 

    <constant_attenuation>0</constant_attenuation>
    <linear_attenuation>0</linear_attenuation>
    <quadratic_attenuation>1</quadratic_attenuation>

  </light>

  <light name = "TPhotometricLight002"> 

    <general>
      <type> Plane </type>
      <distribution> diffuse </distribution> 
      <disable> 0 </disable> 
      <noshadow> 1 </noshadow> 
    </general>

    <matrix_rot> 
      -0.998693 -0.0482804 0.0167997
      -0.0168237 9.12838e-005 -0.999858
      0.0482721 -0.998834 -0.000903421
    </matrix_rot> 

    <position> 0.963681 0.181074 -0.577045 </position>
    <direction> 0.0482804 -9.12838e-005 0.998834 </direction>

    <size>
      <Half-length> 0.0944472 </Half-length> 
      <Half-width> 0.160001 </Half-width> 
    </size>

    <intensity> 
      <color> 1 1 1 </color> 
      <multiplier> 0.579022 </multiplier> 
    </intensity> 

    <constant_attenuation>0</constant_attenuation>
    <linear_attenuation>0</linear_attenuation>
    <quadratic_attenuation>1</quadratic_attenuation>

  </light>

  <light name = "MaxEnvironment"> 

    <general>
      <type> Sky </type>
      <disable> 0 </disable> 
      <noshadow> 1 </noshadow> 
    </general>

    <position> 0 0 0 </position>
    <direction> 1 0 0 </direction>

    <intensity> 
      <color> 0 0 0 </color> 
      <multiplier> 1 </multiplier> 
    </intensity> 

    <constant_attenuation>1</constant_attenuation>
    <linear_attenuation>0</linear_attenuation>
    <quadratic_attenuation>0</quadratic_attenuation>

    <mrDisablePhotonsGI>255</mrDisablePhotonsGI>
    <mrDisablePhotonsCaustic>255</mrDisablePhotonsCaustic>

  </light>
</library_lights>
<library_cameras>

  <camera name = "Camera001"> 

    <fov> 47.7668 </fov>
    <nearClipPlane> 0.001 </nearClipPlane>
    <farClipPlane> 1 </farClipPlane>
    <zoom> 1 </zoom>

    <up> 0 1 0  </up>
    <position> 1.32692 0.125945 0.0282519  </position>
    <look_at> 1.02689 0.101106 0.0298067  </look_at>
    <animated> 0    </animated> 

  </camera>

  <camera name = "Camera001"> 

    <fov> 47.7668 </fov>
    <nearClipPlane> 0.001 </nearClipPlane>
    <farClipPlane> 1 </farClipPlane>
    <zoom> 1 </zoom>

    <up> 0 1 0  </up>
    <position> 1.32692 0.125945 0.0282519  </position>
    <look_at> 1.02689 0.101106 0.0298067  </look_at>
    <animated> 45    </animated> 

  </camera>

</library_cameras>

<library_geometry>
  <geom_md5hash>   259eb15f984e012fbc5a8219064b511b </geom_md5hash>
  <lights_md5hash> 010a0b9db0dd37ea78aad430e8e44f9b </lights_md5hash>
  <matg_md5hash>   9d738e1ebdf53986237d974ce4b4367d </matg_md5hash>
</library_geometry>

</COLLADA>
