<?xml version="1.0" encoding="utf-8"?>
<COLLADA profile="HydraProfile">
<library_materials>
  <material name="03 - Default" maxid = "0">
  <hydra> 


    <faloff>


    </faloff>

      <diffuse>

        <color> 0.5 0.5 0.5 </color>
        <no_ic_records> 0 </no_ic_records>

      </diffuse>


      <specular>

        <brdf_type> phong </brdf_type>

        <color> 0 0 0 </color>
        <roughness> 1 </roughness>
        <cos_power> 1e+006 </cos_power>
        <glosiness_tex_mult> 1 </glosiness_tex_mult>
        <fresnel_IOR> 1 </fresnel_IOR>
        <fresnel> 1 </fresnel>


      </specular>


      <reflectivity>

        <brdf_type> phong </brdf_type>
        <color> 0 0 0 </color>
        <glosiness_tex_mult> 1 </glosiness_tex_mult>
        <brdf_type> phong </brdf_type>
        <cos_power> 1e+006 </cos_power>
        <roughness> 1 </roughness>
        <fresnel_IOR> 1 </fresnel_IOR>
        <fresnel> 1 </fresnel>
        <extrusion> luminance </extrusion>

      </reflectivity>


      <transparency>

        <color> 0 0 0 </color>
        <cos_power> 1e+006 </cos_power>
        <glosiness> 1 </glosiness>
        <thin_surface> 0 </thin_surface>
        <fog_color> 0 0 0 </fog_color>
        <exit_color> 0 0 0 </exit_color>
        <IOR> 1.5 </IOR>
        <fog_multiplyer> 1 </fog_multiplyer>
        <skip_shadow> 0 </skip_shadow>
        <shadow_matte> 0 </shadow_matte>



      </transparency>


      <translucency>

        <color> 0 0 0 </color>

      </translucency>

  </hydra>
  </material>

  <material name="1" maxid = "1">
  <hydra> 


    <faloff>


    </faloff>

      <diffuse>

        <color> 0.6 0.6 0.6 </color>
        <no_ic_records> 0 </no_ic_records>

      </diffuse>


      <specular>

        <brdf_type> phong </brdf_type>

        <color> 0.2 0.2 0.2 </color>
        <roughness> 1 </roughness>
        <cos_power> 1e+006 </cos_power>
        <glosiness_tex_mult> 1 </glosiness_tex_mult>
        <fresnel_IOR> 1 </fresnel_IOR>
        <fresnel> 1 </fresnel>


      </specular>


      <reflectivity>

        <brdf_type> phong </brdf_type>
        <color> 0.2 0.2 0.2 </color>
        <glosiness_tex_mult> 1 </glosiness_tex_mult>
        <brdf_type> phong </brdf_type>
        <cos_power> 1e+006 </cos_power>
        <roughness> 1 </roughness>
        <fresnel_IOR> 1 </fresnel_IOR>
        <fresnel> 1 </fresnel>
        <extrusion> luminance </extrusion>

      </reflectivity>


      <transparency>

        <color> 0 0 0 </color>
        <cos_power> 1e+006 </cos_power>
        <glosiness> 1 </glosiness>
        <thin_surface> 0 </thin_surface>
        <fog_color> 0 0 0 </fog_color>
        <exit_color> 0 0 0 </exit_color>
        <IOR> 1.6 </IOR>
        <fog_multiplyer> 1 </fog_multiplyer>
        <skip_shadow> 0 </skip_shadow>
        <shadow_matte> 0 </shadow_matte>



      </transparency>


      <translucency>

        <color> 0 0 0 </color>

      </translucency>

  </hydra>
  </material>

</library_materials>
<library_lights>

  <light name = "mr Sky Portal001"> 

    <general>
      <type> Plane </type>
      <distribution> uniform </distribution> 
      <disable> 0 </disable> 
      <hideLightGeometry> 1 </hideLightGeometry> 
      <sky_portal> 1 </sky_portal> 
      <sky_portal_source> environment </sky_portal_source> 
      <sky_portal_tex>  </sky_portal_tex> 
    </general>

    <matrix_rot> 
      -1 -6.27833e-007 1.02287e-013
      0 -1.62921e-007 -1
      6.27833e-007 -1 1.62921e-007
    </matrix_rot> 

    <position> 0.019444 0.265394 -0.769042 </position>
    <direction> 6.27833e-007 1.62921e-007 1 </direction>

    <size>
      <Half-length> 0.25 </Half-length> 
      <Half-width> 0.265 </Half-width> 
    </size>

    <intensity> 
      <color> 3 3 3 </color> 
      <multiplier> 1 </multiplier> 
    </intensity> 

    <constant_attenuation>1</constant_attenuation>
    <linear_attenuation>0</linear_attenuation>
    <quadratic_attenuation>0</quadratic_attenuation>

  </light>

  <light name = "Sun001"> 

    <general>
      <type> Directional </type>
      <disable> 0 </disable> 
    </general>

    <position> -1.74194 1.70345 -1.05932 </position>
    <direction> 0.250936 -0.825227 0.505995 </direction>

    <size>
      <inner_radius> 0 </inner_radius> 
      <outer_radius> 1000 </outer_radius> 
    </size>

    <shadow_softness> 1 </shadow_softness>

    <intensity> 
      <color> 1 0.899631 0.822157 </color> 
      <multiplier> 0.992218 </multiplier> 
    </intensity> 

    <constant_attenuation>1</constant_attenuation>
    <linear_attenuation>0</linear_attenuation>
    <quadratic_attenuation>0</quadratic_attenuation>

  </light>

  <light name = "Sky002"> 

    <general>
      <type> Spot </type>
      <disable> 0 </disable> 
      <noshadow> 1 </noshadow> 
    </general>

    <position> -1.74194 1.70345 -1.05932 </position>
    <direction> 0.250936 -0.825227 0.505995 </direction>

    <intensity> 
      <color> 0 0 0 </color> 
      <multiplier> 1 </multiplier> 
    </intensity> 

    <falloff_angle> 0 </falloff_angle> 
    <falloff_angle2> 0 </falloff_angle2> 

    <constant_attenuation>1</constant_attenuation>
    <linear_attenuation>0</linear_attenuation>
    <quadratic_attenuation>0</quadratic_attenuation>

  </light>

  <light name = "MaxEnvironment"> 

    <general>
      <type> Sky </type>
      <disable> 0 </disable> 
      <noshadow> 1 </noshadow> 
    </general>

    <position> 0 0 0 </position>
    <direction> 1 0 0 </direction>

    <intensity> 
      <color> 3 3 3 </color> 
      <multiplier> 1 </multiplier> 
    </intensity> 

    <spheremap> 
      <surface> C:\[Hydra]\pluginFiles\Map #2.bmp </surface> 

        <sampler> 
          <matrix> 
            1 0 0 0 
            0 1 0 0 
            0 0 1 0 
            0 0 0 1 
          </matrix> 
          <addressing_mode_u> clamp </addressing_mode_u> 
          <addressing_mode_v> clamp </addressing_mode_v> 
          <input_gamma> 2.2 </input_gamma> 
        </sampler> 

    </spheremap> 

    <perez> 
      <sun_name> Sun001 </sun_name> 
      <turbidity> 2 </turbidity> 
    </perez> 

    <constant_attenuation>1</constant_attenuation>
    <linear_attenuation>0</linear_attenuation>
    <quadratic_attenuation>0</quadratic_attenuation>

    <mrDisablePhotonsGI>254</mrDisablePhotonsGI>
    <mrDisablePhotonsCaustic>7</mrDisablePhotonsCaustic>

  </light>
</library_lights>
<library_cameras>

  <camera name = "Camera001"> 

    <fov> 45 </fov>
    <nearClipPlane> 1.3029 </nearClipPlane>
    <farClipPlane> 10 </farClipPlane>
    <zoom> 1 </zoom>

    <up> 0 1 0  </up>
    <position> 0.548182 1.07847 1.06316  </position>
    <look_at> 0.00767232 0.304448 -0.414559  </look_at>
    <tdist> 1.75354 </tdist>
    <animated> 0 </animated> 
    <targeted> 1 </targeted> 

  </camera>

  <camera name = "Camera001"> 

    <fov> 45 </fov>
    <nearClipPlane> 1.3029 </nearClipPlane>
    <farClipPlane> 10 </farClipPlane>
    <zoom> 1 </zoom>

    <up> 0 1 0  </up>
    <position> 0.548182 1.07847 1.06316  </position>
    <look_at> 0.00767232 0.304448 -0.414559  </look_at>
    <tdist> 1.75354 </tdist>
    <animated> 0 </animated> 
    <targeted> 1 </targeted> 

  </camera>

</library_cameras>

<library_geometry>
  <geom_md5hash>   a8a470687aeb9ca657c5e40d4b1eafea </geom_md5hash>
  <lights_md5hash> f9405b0a9a1bbde9adcb9ec6e2048769 </lights_md5hash>
  <matg_md5hash>   b9bcc97406681d8fc730a1ee40a87ef7 </matg_md5hash>
</library_geometry>

</COLLADA>
