<COLLADA profile="HydraProfile">

  <library_materials>

    <material name= "16 - Default">
      <hydra> 

        <diffuse> 
          <color> 1 1 1  </color> 
          <texture> D:\PROG\[Graphics]\gpu_rt2\test_app\data\hydra_lessons\architect_standart\cry_sponza\textures\sponza_curtain_blue_diff.tga </texture>
          <sampler> 
            <matrix> 
              1 0 0 0 
              0 1 0 0 
              0 0 1 0 
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            </matrix> 
            <addressing_mode_u> wrap </addressing_mode_u> 
            <addressing_mode_v> wrap </addressing_mode_v> 
          </sampler> 
        </diffuse>  

      </hydra> 
    </material> 

    <material name= "Material #25">
      <hydra> 

        <diffuse> 
          <color> 1 1 1  </color> 
          <texture> textures\lion.tga </texture>
          <sampler> 
            <matrix> 
              1 0 0 0 
              0 1 0 0 
              0 0 1 0 
              0 0 0 1 
            </matrix> 
            <addressing_mode_u> wrap </addressing_mode_u> 
            <addressing_mode_v> wrap </addressing_mode_v> 
          </sampler> 
        </diffuse>  

        <displacement> 
          <height> 0 </height> 
          <normals_texture> textures\lion_ddn.tga </normals_texture>
          <sampler> 
            <matrix> 
              1 0 0 0 
              0 1 0 0 
              0 0 1 0 
              0 0 0 1 
            </matrix> 
            <addressing_mode_u> wrap </addressing_mode_u> 
            <addressing_mode_v> wrap </addressing_mode_v> 
          </sampler> 
        </displacement> 

      </hydra> 
    </material> 

    <material name= "Material #47">
      <hydra> 

        <diffuse> 
          <color> 1 1 1  </color> 
          <texture> textures\spnza_bricks_a_diff.tga </texture>
          <sampler> 
            <matrix> 
              1 0 0 0 
              0 1 0 0 
              0 0 1 0 
              0 0 0 1 
            </matrix> 
            <addressing_mode_u> wrap </addressing_mode_u> 
            <addressing_mode_v> wrap </addressing_mode_v> 
          </sampler> 
        </diffuse>  

        <specular> 
          <color> 0.5 0.5 0.5  </color> 
          <texture> textures\spnza_bricks_a_spec.tga </texture>
          <sampler> 
            <matrix> 
              1 0 0 0 
              0 1 0 0 
              0 0 1 0 
              0 0 0 1 
            </matrix> 
            <addressing_mode_u> wrap </addressing_mode_u> 
            <addressing_mode_v> wrap </addressing_mode_v> 
          </sampler> 
          <cos_power> 2818.38 </cos_power> 
          <IOR> 0 </IOR> 
          <brdf_type> phong </brdf_type> 
        </specular> 

        <reflectivity> 
          <color> 0.5 0.5 0.5  </color> 
          <texture> textures\spnza_bricks_a_spec.tga </texture>
          <sampler> 
            <matrix> 
              1 0 0 0 
              0 1 0 0 
              0 0 1 0 
              0 0 0 1 
            </matrix> 
            <addressing_mode_u> wrap </addressing_mode_u> 
            <addressing_mode_v> wrap </addressing_mode_v> 
          </sampler> 
          <cos_power> 2818.38 </cos_power> 
          <IOR> 0 </IOR> 
          <brdf_type> phong </brdf_type> 
        </reflectivity> 

        <displacement> 
          <height> 0 </height> 
          <normals_texture> textures\spnza_bricks_a_ddn.tga </normals_texture>
          <sampler> 
            <matrix> 
              1 0 0 0 
              0 1 0 0 
              0 0 1 0 
              0 0 0 1 
            </matrix> 
            <addressing_mode_u> wrap </addressing_mode_u> 
            <addressing_mode_v> wrap </addressing_mode_v> 
          </sampler> 
        </displacement> 

      </hydra> 
    </material> 

    <material name= "Material #56">
      <hydra> 

        <reflectivity> 
          <color> 1 1 1  </color> 
          <cos_power> 1 </cos_power> 
          <IOR> 1.5 </IOR> 
          <brdf_type> phong </brdf_type> 
        </reflectivity> 

        <transparency> 
          <color> 0.25 0.25 0.25  </color> 
          <cos_power> 1e+006 </cos_power> 
          <IOR> 1.5 </IOR> 
          <fog_color> 0.25 0.25 0.25  </fog_color> 
          <fog_multiplyer> 0 </fog_multiplyer> 
          <exit_color> 0 0 0  </exit_color> 
        </transparency> 

      </hydra> 
    </material> 

    <material name= "Material #57">
      <hydra> 

        <diffuse> 
          <color> 1 1 1  </color> 
          <texture> textures\vase_plant.tga </texture>
          <sampler> 
            <matrix> 
              1 0 0 0 
              0 1 0 0 
              0 0 1 0 
              0 0 0 1 
            </matrix> 
            <addressing_mode_u> wrap </addressing_mode_u> 
            <addressing_mode_v> wrap </addressing_mode_v> 
          </sampler> 
        </diffuse>  

        <transparency> 
          <color> 0 0 0  </color> 
          <texture> textures\vase_plant_mask.tga </texture>
          <sampler> 
            <matrix> 
              1 0 0 0 
              0 1 0 0 
              0 0 1 0 
              0 0 0 1 
            </matrix> 
            <addressing_mode_u> wrap </addressing_mode_u> 
            <addressing_mode_v> wrap </addressing_mode_v> 
          </sampler> 
          <thin_surface> 1 </thin_surface>
          <cos_power> 0 </cos_power> 
          <IOR> 0 </IOR> 
          <fog_color> 0 0 0  </fog_color> 
          <fog_multiplyer> 0 </fog_multiplyer> 
          <exit_color> 0 0 0  </exit_color> 
        </transparency> 

      </hydra> 
    </material> 

    <material name= "chain">
      <hydra> 

        <diffuse> 
          <color> 1 1 1  </color> 
          <texture> textures\chain_texture.tga </texture>
          <sampler> 
            <matrix> 
              1 0 0 0 
              0 1 0 0 
              0 0 1 0 
              0 0 0 1 
            </matrix> 
            <addressing_mode_u> wrap </addressing_mode_u> 
            <addressing_mode_v> wrap </addressing_mode_v> 
          </sampler> 
        </diffuse>  

        <transparency> 
          <color> 0 0 0  </color> 
          <texture> textures\chain_texture_mask.tga </texture>
          <sampler> 
            <matrix> 
              1 0 0 0 
              0 1 0 0 
              0 0 1 0 
              0 0 0 1 
            </matrix> 
            <addressing_mode_u> wrap </addressing_mode_u> 
            <addressing_mode_v> wrap </addressing_mode_v> 
          </sampler> 
          <thin_surface> 1 </thin_surface>
          <cos_power> 0 </cos_power> 
          <IOR> 0 </IOR> 
          <fog_color> 0 0 0  </fog_color> 
          <fog_multiplyer> 0 </fog_multiplyer> 
          <exit_color> 0 0 0  </exit_color> 
        </transparency> 

        <displacement> 
          <height> 0 </height> 
          <normals_texture> textures\chain_texture_ddn.tga </normals_texture>
          <sampler> 
            <matrix> 
              1 0 0 0 
              0 1 0 0 
              0 0 1 0 
              0 0 0 1 
            </matrix> 
            <addressing_mode_u> wrap </addressing_mode_u> 
            <addressing_mode_v> wrap </addressing_mode_v> 
          </sampler> 
        </displacement> 

      </hydra> 
    </material> 

    <material name= "fabric">
      <hydra> 

        <diffuse> 
          <color> 1 1 1  </color> 
          <texture> textures\sponza_fabric_diff.tga </texture>
          <sampler> 
            <matrix> 
              1 0 0 0 
              0 1 0 0 
              0 0 1 0 
              0 0 0 1 
            </matrix> 
            <addressing_mode_u> wrap </addressing_mode_u> 
            <addressing_mode_v> wrap </addressing_mode_v> 
          </sampler> 
        </diffuse>  

        <specular> 
          <color> 0.6 0.6 0.6  </color> 
          <texture> textures\sponza_fabric_spec.tga </texture>
          <sampler> 
            <matrix> 
              1 0 0 0 
              0 1 0 0 
              0 0 1 0 
              0 0 0 1 
            </matrix> 
            <addressing_mode_u> wrap </addressing_mode_u> 
            <addressing_mode_v> wrap </addressing_mode_v> 
          </sampler> 
          <cos_power> 4096 </cos_power> 
          <IOR> 0 </IOR> 
          <brdf_type> phong </brdf_type> 
        </specular> 

        <reflectivity> 
          <color> 0.6 0.6 0.6  </color> 
          <texture> textures\sponza_fabric_spec.tga </texture>
          <sampler> 
            <matrix> 
              1 0 0 0 
              0 1 0 0 
              0 0 1 0 
              0 0 0 1 
            </matrix> 
            <addressing_mode_u> wrap </addressing_mode_u> 
            <addressing_mode_v> wrap </addressing_mode_v> 
          </sampler> 
          <cos_power> 9999.99 </cos_power> 
          <IOR> 0 </IOR> 
          <brdf_type> phong </brdf_type> 
        </reflectivity> 

      </hydra> 
    </material> 

    <material name= "leaf">
      <hydra> 

        <diffuse> 
          <color> 1 1 1  </color> 
          <texture> textures\sponza_thorn_diff.tga </texture>
          <sampler> 
            <matrix> 
              1 0 0 0 
              0 1 0 0 
              0 0 1 0 
              0 0 0 1 
            </matrix> 
            <addressing_mode_u> wrap </addressing_mode_u> 
            <addressing_mode_v> wrap </addressing_mode_v> 
          </sampler> 
        </diffuse>  

        <specular> 
          <color> 0.6 0.6 0.6  </color> 
          <texture> textures\sponza_thorn_spec.tga </texture>
          <sampler> 
            <matrix> 
              1 0 0 0 
              0 1 0 0 
              0 0 1 0 
              0 0 0 1 
            </matrix> 
            <addressing_mode_u> wrap </addressing_mode_u> 
            <addressing_mode_v> wrap </addressing_mode_v> 
          </sampler> 
          <cos_power> 316.228 </cos_power> 
          <IOR> 0 </IOR> 
          <brdf_type> phong </brdf_type> 
        </specular> 

        <reflectivity> 
          <color> 0.6 0.6 0.6  </color> 
          <texture> textures\sponza_thorn_spec.tga </texture>
          <sampler> 
            <matrix> 
              1 0 0 0 
              0 1 0 0 
              0 0 1 0 
              0 0 0 1 
            </matrix> 
            <addressing_mode_u> wrap </addressing_mode_u> 
            <addressing_mode_v> wrap </addressing_mode_v> 
          </sampler> 
          <cos_power> 316.228 </cos_power> 
          <IOR> 0 </IOR> 
          <brdf_type> phong </brdf_type> 
        </reflectivity> 

        <transparency> 
          <color> 0 0 0  </color> 
          <texture> textures\sponza_thorn_mask.tga </texture>
          <sampler> 
            <matrix> 
              1 0 0 0 
              0 1 0 0 
              0 0 1 0 
              0 0 0 1 
            </matrix> 
            <addressing_mode_u> wrap </addressing_mode_u> 
            <addressing_mode_v> wrap </addressing_mode_v> 
          </sampler> 
          <thin_surface> 1 </thin_surface>
          <cos_power> 0 </cos_power> 
          <IOR> 0 </IOR> 
          <fog_color> 0 0 0  </fog_color> 
          <fog_multiplyer> 0 </fog_multiplyer> 
          <exit_color> 0 0 0  </exit_color> 
        </transparency> 

        <displacement> 
          <height> 0 </height> 
          <normals_texture> textures\sponza_thorn_ddn.tga </normals_texture>
          <sampler> 
            <matrix> 
              1 0 0 0 
              0 1 0 0 
              0 0 1 0 
              0 0 0 1 
            </matrix> 
            <addressing_mode_u> wrap </addressing_mode_u> 
            <addressing_mode_v> wrap </addressing_mode_v> 
          </sampler> 
        </displacement> 

      </hydra> 
    </material> 

    <material name= "proxy">
      <hydra> 

        <reflectivity> 
          <color> 1 1 1  </color> 
          <cos_power> 1 </cos_power> 
          <IOR> 1.5 </IOR> 
          <brdf_type> phong </brdf_type> 
        </reflectivity> 

        <transparency> 
          <color> 0.25 0.25 0.25  </color> 
          <cos_power> 1e+006 </cos_power> 
          <IOR> 1.5 </IOR> 
          <fog_color> 0.25 0.25 0.25  </fog_color> 
          <fog_multiplyer> 0 </fog_multiplyer> 
          <exit_color> 0 0 0  </exit_color> 
        </transparency> 

      </hydra> 
    </material> 

    <material name= "proxy_obstruct">
      <hydra> 

        <reflectivity> 
          <color> 1 1 1  </color> 
          <cos_power> 1 </cos_power> 
          <IOR> 1.5 </IOR> 
          <brdf_type> phong </brdf_type> 
        </reflectivity> 

        <transparency> 
          <color> 0.25 0.25 0.25  </color> 
          <cos_power> 1e+006 </cos_power> 
          <IOR> 1.5 </IOR> 
          <fog_color> 0.25 0.25 0.25  </fog_color> 
          <fog_multiplyer> 0 </fog_multiplyer> 
          <exit_color> 0 0 0  </exit_color> 
        </transparency> 

      </hydra> 
    </material> 

    <material name= "vase">
      <hydra> 

        <diffuse> 
          <color> 1 1 1  </color> 
          <texture> textures\vase_dif.tga </texture>
          <sampler> 
            <matrix> 
              1 0 0 0 
              0 1 0 0 
              0 0 1 0 
              0 0 0 1 
            </matrix> 
            <addressing_mode_u> wrap </addressing_mode_u> 
            <addressing_mode_v> wrap </addressing_mode_v> 
          </sampler> 
        </diffuse>  

        <specular> 
          <color> 0.599999 0.599999 0.599999  </color> 
          <texture> textures\vase_dif.tga </texture>
          <sampler> 
            <matrix> 
              1 0 0 0 
              0 1 0 0 
              0 0 1 0 
              0 0 0 1 
            </matrix> 
            <addressing_mode_u> wrap </addressing_mode_u> 
            <addressing_mode_v> wrap </addressing_mode_v> 
          </sampler> 
          <cos_power> 4096 </cos_power> 
          <IOR> 0 </IOR> 
          <brdf_type> phong </brdf_type> 
        </specular> 

        <reflectivity> 
          <color> 0.599999 0.599999 0.599999  </color> 
          <texture> textures\vase_dif.tga </texture>
          <sampler> 
            <matrix> 
              1 0 0 0 
              0 1 0 0 
              0 0 1 0 
              0 0 0 1 
            </matrix> 
            <addressing_mode_u> wrap </addressing_mode_u> 
            <addressing_mode_v> wrap </addressing_mode_v> 
          </sampler> 
          <cos_power> 5623.41 </cos_power> 
          <IOR> 0 </IOR> 
          <brdf_type> phong </brdf_type> 
        </reflectivity> 

        <displacement> 
          <height> 0 </height> 
          <normals_texture> textures\vase_ddn.tga </normals_texture>
          <sampler> 
            <matrix> 
              1 0 0 0 
              0 1 0 0 
              0 0 1 0 
              0 0 0 1 
            </matrix> 
            <addressing_mode_u> wrap </addressing_mode_u> 
            <addressing_mode_v> wrap </addressing_mode_v> 
          </sampler> 
        </displacement> 

      </hydra> 
    </material> 

    <material name= "vase_hanging">
      <hydra> 

        <diffuse> 
          <color> 1 1 1  </color> 
          <texture> textures\vase_hanging.tga </texture>
          <sampler> 
            <matrix> 
              1 0 0 0 
              0 1 0 0 
              0 0 1 0 
              0 0 0 1 
            </matrix> 
            <addressing_mode_u> wrap </addressing_mode_u> 
            <addressing_mode_v> wrap </addressing_mode_v> 
          </sampler> 
        </diffuse>  

        <specular> 
          <color> 0.5 0.5 0.5  </color> 
          <texture> textures\vase_round_spec.tga </texture>
          <sampler> 
            <matrix> 
              1 0 0 0 
              0 1 0 0 
              0 0 1 0 
              0 0 0 1 
            </matrix> 
            <addressing_mode_u> wrap </addressing_mode_u> 
            <addressing_mode_v> wrap </addressing_mode_v> 
          </sampler> 
          <cos_power> 1000 </cos_power> 
          <IOR> 0 </IOR> 
          <brdf_type> phong </brdf_type> 
        </specular> 

        <reflectivity> 
          <color> 0.5 0.5 0.5  </color> 
          <texture> textures\vase_round_spec.tga </texture>
          <sampler> 
            <matrix> 
              1 0 0 0 
              0 1 0 0 
              0 0 1 0 
              0 0 0 1 
            </matrix> 
            <addressing_mode_u> wrap </addressing_mode_u> 
            <addressing_mode_v> wrap </addressing_mode_v> 
          </sampler> 
          <cos_power> 1000 </cos_power> 
          <IOR> 0 </IOR> 
          <brdf_type> phong </brdf_type> 
        </reflectivity> 

        <displacement> 
          <height> 0 </height> 
          <normals_texture> textures\vase_round_ddn.tga </normals_texture>
          <sampler> 
            <matrix> 
              1 0 0 0 
              0 1 0 0 
              0 0 1 0 
              0 0 0 1 
            </matrix> 
            <addressing_mode_u> wrap </addressing_mode_u> 
            <addressing_mode_v> wrap </addressing_mode_v> 
          </sampler> 
        </displacement> 

      </hydra> 
    </material> 

    <material name= "vase_round">
      <hydra> 

        <diffuse> 
          <color> 1 1 1  </color> 
          <texture> textures\vase_round.tga </texture>
          <sampler> 
            <matrix> 
              1 0 0 0 
              0 1 0 0 
              0 0 1 0 
              0 0 0 1 
            </matrix> 
            <addressing_mode_u> wrap </addressing_mode_u> 
            <addressing_mode_v> wrap </addressing_mode_v> 
          </sampler> 
        </diffuse>  

        <specular> 
          <color> 1 1 1  </color> 
          <texture> textures\vase_round_spec.tga </texture>
          <sampler> 
            <matrix> 
              1 0 0 0 
              0 1 0 0 
              0 0 1 0 
              0 0 0 1 
            </matrix> 
            <addressing_mode_u> wrap </addressing_mode_u> 
            <addressing_mode_v> wrap </addressing_mode_v> 
          </sampler> 
          <cos_power> 3.16228 </cos_power> 
          <IOR> 0 </IOR> 
          <brdf_type> phong </brdf_type> 
        </specular> 

        <reflectivity> 
          <color> 1 1 1  </color> 
          <texture> textures\vase_round_spec.tga </texture>
          <sampler> 
            <matrix> 
              1 0 0 0 
              0 1 0 0 
              0 0 1 0 
              0 0 0 1 
            </matrix> 
            <addressing_mode_u> wrap </addressing_mode_u> 
            <addressing_mode_v> wrap </addressing_mode_v> 
          </sampler> 
          <cos_power> 3.16228 </cos_power> 
          <IOR> 0 </IOR> 
          <brdf_type> phong </brdf_type> 
        </reflectivity> 

        <displacement> 
          <height> 0 </height> 
          <normals_texture> textures\vase_round_ddn.tga </normals_texture>
          <sampler> 
            <matrix> 
              1 0 0 0 
              0 1 0 0 
              0 0 1 0 
              0 0 0 1 
            </matrix> 
            <addressing_mode_u> wrap </addressing_mode_u> 
            <addressing_mode_v> wrap </addressing_mode_v> 
          </sampler> 
        </displacement> 

      </hydra> 
    </material> 

  </library_materials>


  <library_lights>


    <light name= "Direct001">

      <general> 
        <type> directional </type> 
        <ignore_transform> 1 </ignore_transform> 
      </general> 

      <direction>0.392314 0.919554 0.022582  </direction>

      <intensity> 
        <color> 1 0.94902 0.898039  </color>
        <multiplier> 3.5 </multiplier>
      </intensity> 

      <constant_attenuation> 1 </constant_attenuation>
      <linear_attenuation> 0 </linear_attenuation>
      <quadratic_attenuation> 0 </quadratic_attenuation>

    </light>
  </library_lights>


</COLLADA>
