<COLLADA profile="HydraProfile">

  <library_materials>

   <material name="floor">
     <hydra>
          
       <emission>
         <color sid="emission">0.000000  0.000000 0.000000</color>
       </emission>
       
       <ambient>
         <color sid="ambient">0.000000  0.000000 0.000000</color>
       </ambient>
       
       <diffuse>
         <color sid="diffuse">0.392157 0.392157 0.392157</color>
         <radiance> 1.0 </radiance>
         <texture> ../additional_textures/masonry-wall-texture.jpg </texture>
       </diffuse>
       
       <specular>
         <color sid="specular">0.392157 0.392157 0.392157</color>
         <cos_power> 256 </cos_power>
       </specular>
       
       <reflectivity>
         <color sid="diffuse">0.392157 0.392157 0.392157</color>
         <cos_power> 1000000.0 </cos_power>
         <IOR> 1.6 </IOR>
       </reflectivity>
       
       <displacement>
         <height>0.005</height>
         <height_texture>  ../additional_textures/masonry-wall-bump-map.jpg </height_texture>
         <normals_texture> ../additional_textures/masonry-wall-normal-map.jpg </normals_texture>
         <texcoord_set> 0 </texcoord_set>
         <shadows> 0 </shadows>
         <invert_height> 1 </invert_height>
         <invert_normalX> 0 </invert_normalX>
         <invert_normalY> 0 </invert_normalY>
         <invert_normalZ> 0 </invert_normalZ>
       </displacement>
       
     </hydra>
   </material>
    

    <material name="glass1">
      <hydra>
      
        <specular>
          <color sid="specular">0.25 0.25 0.25 1.000000</color>
          <cos_power> 256 </cos_power>
          <brdf> phong </brdf>
          <fresnelIOR> 1.0 </fresnelIOR>
        </specular>
        
        <reflectivity>
          <color sid="reflectivity">0.15 0.15 0.15 1.000000</color>
          <cos_power> 1000000.0 </cos_power>
        </reflectivity>
                  
        <transparency>
          <color sid="transparency">0.85 0.85 0.85 1.000000</color>
          <IOR> 0.800000 0.800000 0.800000 1.000000 </IOR>
          <cos_power> 1000000.0 </cos_power>
          <fog_color>0.85 0.85 0.85 1.000000</fog_color>
          <fog_multiplyer> 0.1 </fog_multiplyer>
          <exit_color>1.0 1.0 1.0 1.000000</exit_color>
        </transparency>
      
      </hydra>
    </material>
    
    
    <material name="glass2">
      <hydra>
       
        <specular>
          <color sid="specular">0.25 0.25 0.25 1.000000</color>
          <cos_power> 256 </cos_power>
          <brdf> phong </brdf>
          <fresnelIOR> 1.0 </fresnelIOR>
        </specular>
        
        <reflectivity>
          <color sid="reflectivity">0.15 0.15 0.15 1.000000</color>
          <cos_power> 1000000.0 </cos_power>
        </reflectivity>
                  
        <transparency>
          <color sid="transparency">0.85 0.85 0.85 1.000000</color>
          <IOR> 1.200000 1.200000 1.200000 1.000000 </IOR>
          <cos_power> 1000000.0 </cos_power>
          <fog_color>0.85 0.85 0.85 1.000000</fog_color>
          <fog_multiplyer> 0.1 </fog_multiplyer>
          <exit_color>1.0 1.0 1.0 1.000000</exit_color>
        </transparency>
   
      </hydra>
    </material>
    

    <material name="glass3">
      <hydra>
      
        <specular>
          <color sid="specular">0.25 0.25 0.25 1.000000</color>
          <cos_power> 256 </cos_power>
          <brdf> phong </brdf>
          <fresnelIOR> 1.0 </fresnelIOR>
        </specular>
        
        <reflectivity>
          <color sid="reflectivity">0.15 0.15 0.15 1.000000</color>
          <cos_power> 1000000.0 </cos_power>
        </reflectivity>
                  
        <transparency>
          <color sid="transparency">0.85 0.85 0.85 1.000000</color>
          <IOR> 1.600000 1.600000 1.600000 1.000000 </IOR>
          <cos_power> 1000000.0 </cos_power>
          <fog_color>0.85 0.85 0.85 1.000000</fog_color>
          <fog_multiplyer> 0.1 </fog_multiplyer>
          <exit_color>1.0 1.0 1.0 1.000000</exit_color>
        </transparency>
      
      </hydra>
    </material>


  </library_materials>



  <library_lights>
    
     <light name="Omni01">
    
      <translate sid="translate">-0.471846 56.160095 -8.353765</translate>
      
      <general>
         <type> Sphere </type>
       </general>
       
       <intensity> 
         <color>1 1 1</color>
         <multiplier> 12 </multiplier>
       </intensity>
       
       <size> 
         <radius> 5 </radius>
       </size>
       
       <constant_attenuation> 1.0 </constant_attenuation>
       <linear_attenuation> 0.5 </linear_attenuation>
       <quadratic_attenuation> 0.1 </quadratic_attenuation>
       
    </light>
    
  </library_lights>


  <library_cameras>


  </library_cameras>

</COLLADA>




